2D-Leap-Frog and Removal of Outliers in Noisy Photometric Stereo with Non-distant Illuminations

Ryszard Kozera , Felicja Okulicka-Dłużewska , Lyle Noakes

Abstract

This paper discusses the reconstruction of a Lambertian surface in three-image noisy photometric stereo under the assumption that light-sources are not necessarily positioned at infinity. The corresponding multi-variable non-linear optimization task either incorporating or not an image boundary continuity enforcement (to remove outliers) is introduced. In addition, a feasible numerical scheme called 2D Leap-Frog is used to recover Lambertian surface from three noisy images. The entire setting is tested for non-distant and distant illumination.
Author Ryszard Kozera
Ryszard Kozera,,
-
, Felicja Okulicka-Dłużewska ZPSCiKWM
Felicja Okulicka-Dłużewska,,
- Department of CAD/CAM Systems Design and Computer-Aided Medicine
, Lyle Noakes
Lyle Noakes,,
-
Pages636-648
Publication size in sheets0.6
Book Chmielewski Leszek J. , Datta Amitava, Kozera Ryszard, Wojciechowski Konrad (eds.): Computer Vision and Graphics, Lecture Notes In Computer Science, vol. 9972, 2016, Springer, Cham, ISBN 978-3-319-46417-6
Keywords in EnglishNoisy photometric stereo, Non-distant illumination, Lambertian surface, 2D-Leap-Frog, Optimization
Abstract in PolishW pracy przedstawiono metodę rekonstrukcji powierzchni Lambera z zaszumionych obrazów przy pomocy algorytmu 2D-LF e przypadku, gdy źródła światła położone są niedaleko powierzchni.
DOIDOI:10.1007/978-3-319-46418-3_57
URL http://link.springer.com/chapter/10.1007/978-3-319-46418-3_57
Languageen angielski
Score (nominal)15
ScoreMinisterial score = 15.0, 05-07-2017, BookChapterSeriesAndMatConf
Ministerial score (2013-2016) = 15.0, 05-07-2017, BookChapterSeriesAndMatConf
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