Procedural generation of meandering rivers with oxbow lakes

Michał Kurowski


This paper describes a method of procedural generation of meandering rivers with oxbow lakes, which can be used to enhance existing terrain models. The initial river bed is established using a Smoothed Particle Hydrodynamics (SPH) water simulation and then extracted into a curve. This curve is then grown in a way that forces meandering and imprinted onto the terrain mesh. The cut off sections of the river bed are slowly flattened, forming fading oxbow lakes. Growth of the curve is influenced by terrain features such as hills and a user defined erosion susceptibility map.
Author Michał Kurowski (FEIT / IN)
Michał Kurowski,,
- The Institute of Computer Science
Publication size in sheets4.45
Book Wolter Franz-Erich, Peng Qunsheng (eds.): Electronic Proceedings of the Computer Graphics International, 2013, ISBN 978-0-8493-3086-5, 544 p.
Keywords in EnglishComputer graphicas, Procedural terrain generation, Meandering rivers, Oxbow lakes, Erosion
ProjectDevelopment of new methods and algorithms in the following areas: computer graphics, artificial intelligence, and information systems, and distributed systems . Project leader: Rybiński Henryk, , Phone: +48 22 234 7731, start date 29-05-2012, planned end date 31-12-2012, end date 30-11-2013, II/2012/DS/1, Completed
WEiTI Działalność statutowa
Languageen angielski
Score (nominal)15
Score sourceconferenceIndex
ScoreMinisterial score = 10.0, 02-02-2020, BookChapterMatConfByIndicator
Ministerial score (2013-2016) = 15.0, 02-02-2020, BookChapterMatConfByIndicator
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