Application of image processing techniques in computer graphics algorithms

Przemysław Rokita

Abstract

Image processing is usually associated with pattern recognition and is rather treated as a subject outside of the computer graphics interest. Basically computer graphics algorithms are used for the visualization of scenes or models described using some abstract notation, while image processing is used on the opposite way — i.e. when finding an abstract description of an analyzed pattern. This paper proposes to use the image processing approach for rendering optical effects in computer graphics algorithms. Proposed algorithms can be used for the generation of realistic and artistic optical effects in real-time, in, for example, visual simulators, virtual reality or multi-media applications.
Author Przemysław Rokita (FEIT / IN)
Przemysław Rokita,,
- The Institute of Computer Science
Journal seriesComputer Networks, ISSN 1389-1286
Issue year1997
Vol29
NoIssue 14
Pages1705–1714
Keywords in EnglishVisual simulators; Real time rendering; Image processing; Rendering optical phenomena; Convolution
DOIDOI:10.1016/S0169-7552(97)00085-8
Languageen angielski
Score (nominal)20
Publication indicators WoS Impact Factor: 2006 = 0.631 (2) - 2007=1.303 (5); WoS Citations = 0; GS Citations = 4.0
Citation count*4 (2020-09-17)
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